---
title: "System requirements"
canonical: "https://help.xr-easy.com/space/KBEN/1145372716/System%20requirements"
format: markdown
---
> ℹ️ <span style="color: #404040">**Status 01.01.2024: Without guarantee. Subject to change at any time.**</span>  
> ℹ️ The prerequisite for importing [CAD](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374323/Glossary#CAD) or [3D files ](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374323/Glossary#3D)into the Virtual Reality (VR) software is a VR-capable PC (desktop or laptop) and a compatible VR headset. The following hardware equipment is suitable for operating the VR software XR-EASY® in version 2.4.6.

> Macro (toc)

# Minimum configuration for use of XR-EASY®

## VR headset ([HMD](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374323/Glossary#HMD))

> ℹ️ Following headsets were tested and the **compatibility** with our software was approved by our developers. Most other VR headsets are highly probable to function. For more information regarding specific headsets please [contact our support team](https://r3dt.com/support/).

> ⚠️ Entries marked with [Standalone] are standalone VR headsets. While they generally function without additional VR hardware, a connection to a VR capable system is necessary for the use with XR-EASY. This connection is established with **additional accessories/software**. For more information click on the link of the specific VR headset.

| **[HP® Reverb G2](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1472692343)** | [w/ Windows mixed reality] |
| --- | --- |
| **[HTC® VIVE Pro / Pro 2](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1475969051)** | [w/ VIVE Enterprise Advantage] |
| **[HTC VIVE Cosmos](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1475969051)** | [W/ VIVE ENTERPRISE ADVANTAGE] |
| **[HTC VIVE Focus 3](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1525022721)**** ** | [Standalone] [PC-VR STREAMING] |
| **[HTC VIVE XR-ELITE](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1525022721)** | [Standalone] [PC-VR STREAMING] |
| **[Meta® Quest](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1570078728)**** ** | [Standalone] [PC-VR STREAMING] |
| **[Oculus® Rift / Rift S](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1475084344)** | [sale Discontinued] |
| **[PICO® Neo 3 Pro](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1570045955)**** ** | [Standalone] [PC-VR STREAMING] |
| **[PICO 4](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1586430027)** | [Standalone] [PC-VR STREAMING] |
| **[Varjo® (all models)](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1569652810)** | [Handtracking INCL.] |
| **[XTAL® (all models)](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1569652810)** | [Handtracking INCL.] |

## Controller

**Recommended:**

- [Hand tracking](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145372906): Ultraleap® Leap Motion Controller

**Compatible:**

- [VR controller](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1267368051)
  - generally all controllers to[ mentioned compatible headsets](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145372716/System+requirements#VR-headset-(HMD))

## System requirements

| **Component** | **Minimum** | **Recommended** |
| --- | --- | --- |
| Processor | Intel® i5-7500 / AMD® Ryzen 5 2600X | Intel i7-10700K / AMD Ryzen 7 3800X |
| Graphics card | [NVIDIA](https://www.nvidia.com/en-gb/design-visualization/solutions/vr-ready-systems/)® GTX 1060 / 2060  
[AMD ](https://www.amd.com/en/technologies/vr-ready-creator)Radeon RX 480 | [NVIDIA ](https://www.nvidia.com/en-gb/design-visualization/solutions/vr-ready-systems/)RTX 2080 / 3070  
[AMD ](https://www.amd.com/en/technologies/vr-ready-creator)Radeon VII |
| Working memory | 16 GB RAM | 64 GB RAM |
| Operating system | Windows 10 | Windows 10 |
| Video output | Compatible video connection - [https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407) | Compatible video connection - [https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407) |

> ⚠️ **The above requirements serve as a rough guide.**  
> ⚠️ In addition to the **complexity of the CAD file**, the main factor determining the hardware requirements is the **VR system used**. We therefore recommend considering the hardware requirements of the respective manufacturer.
> ⚠️ 
> ⚠️ - **Oculus Rift:**  
> ⚠️ [https://support.oculus.com/248749509016567/](https://support.oculus.com/248749509016567/)
> ⚠️ - **HTC Vive Pro:**  
> ⚠️ Pro: [https://www.vive.com/eu/support/vive-pro-hmd/category_howto/what-are-the-system-requirements.html](https://www.vive.com/eu/support/vive-pro-hmd/category_howto/what-are-the-system-requirements.html)  
> ⚠️ Pro 2: [https://www.vive.com/us/support/vive-pro2/category_howto/system-requirements.html](https://www.vive.com/us/support/vive-pro2/category_howto/system-requirements.html)
> ⚠️ - **HP Reverb G2:**  
> ⚠️ [https://support.hp.com/us-en/document/c06433655](https://support.hp.com/us-en/document/c06433655)
> ⚠️ - **others:**  
> ⚠️ [https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374351](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374351)
> ⚠️ 
> ⚠️ The **complexity of the CAD file** primarily affects the **random access memory **(RAM). While 16 GB is sufficient for representations of isolated workstations, much more RAM is required for complete production lines with a 4- to 5-digit number of individual parts, for example. 
> ⚠️ 
> ⚠️ More information about improving performance can be found in the following FAQ entry:  
> ⚠️ [https://r3dt.atlassian.net/wiki/spaces/FAQEN/pages/1358757991](https://r3dt.atlassian.net/wiki/spaces/FAQEN/pages/1358757991)

> 📝 Since a powerful graphics card is one of the most important criteria for a smooth VR experience, we also recommend following the system recommendations of the graphics card manufacturers Nvidia and AMD: 
> 📝 
> 📝 - AMD  
> 📝 [https://www.amd.com/de/technologies/vr-ready](https://www.amd.com/de/technologies/vr-ready)
> 📝 - NVIDIA  
> 📝 [https://www.nvidia.com/en-gb/design-visualization/solutions/vr-ready-systems/](https://www.nvidia.com/en-gb/design-visualization/solutions/vr-ready-systems/)

> ℹ️ Please note that illustrations may be similar and we cannot accept liability for hardware product information. Logos and trademarks are property of their respective owners. Subject to change without notice.

# Information on laptop acquisition

Further information on laptop acquisition can be found on the subpage of this entry:

[https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407](https://r3dt.atlassian.net/wiki/spaces/KBEN/pages/1145374407)